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1. Dear CCP - in EVE General Discussion [original thread]
ISD Max Trix wrote: So should we go back to three currencies? Aurum Plex and Isk? Isk only? What would you like to see done? realistically we did not have three currencies before May: aurum could not be traded and was therefore not a currency...
- by Helene Fidard - at 2017.06.21 23:53:55
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2. Oi, Oi, Oi - CONCORD Ships - in EVE General Discussion [original thread]
Jenn aSide wrote: The EVE community has always been 'prickly' , but damn. People need to calm down with finding something to be mad at every 15 seconds, we're playing a video game, if you don't like what the developer is doing take a break or s...
- by Helene Fidard - at 2017.06.15 12:34:09
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3. Oi, Oi, Oi - CONCORD Ships - in EVE General Discussion [original thread]
This self-destructive behaviour is starting to scare me tbh CCP it is ok to say that you need help
- by Helene Fidard - at 2017.06.15 11:36:46
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4. Sticky:[Summer] Pirate Battleship Cost Intervention - in Upcoming Feature and Change Feedback Center [original thread]
Finally! Now remove guided void bombs :)
- by Helene Fidard - at 2017.06.09 01:36:48
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5. Strategic cruiser balance pass - in EVE General Discussion [original thread]
baltec1 wrote: SP loss was put in to try to justify T3C power. maybe this was the intention originally but I suspect it's working the other way now we'll see I guess
- by Helene Fidard - at 2017.05.19 20:02:27
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6. Announcement:119.5 - General Feedback - in EVE Information Portal [original thread]
Dominous Nolen wrote: Nel Arc wrote: The same problem with 2 accounts - unreal CCP - you make it harsh for palyers and difficult to keep up with patchmistakes generated by your USemployees dominated workforces. Kick lordly fozzies and othe...
- by Helene Fidard - at 2017.05.12 01:00:53
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7. Advanced Audio Settings Changes - in EVE Information Portal [original thread]
:( CCP Antiquarian wrote: UI Click -> (UI Sound Level) :( CCP Antiquarian wrote: 2017-05-08 10:45:05 UTC >_<
- by Helene Fidard - at 2017.05.09 20:15:18
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8. Sticky:[May] CONCORD Aerospace Promotional Ships - in Upcoming Feature and Change Feedback Center [original thread]
I guess the real joke here is that the compensation for the overdue Mordus' nerf is T2 ultragimmick Mordus ships. Oh well.
- by Helene Fidard - at 2017.04.13 19:36:32
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9. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
I can't fathom why people claim the problem with rapid launchers is high damage. Take the Caracal: 300 dps on a shield cruiser is objectively not a lot. 300 dps at 71 km on a cruiser using a weapon system designed to hit frigates, on the other h...
- by Helene Fidard - at 2017.04.12 20:47:07
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10. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
Frostys Virpio wrote: Those change modify nothing about the intended role of RLML. It will be used the exact same way except we will spend more time waiting for reloads after killing the enemy because there is still enough damage in a single cl...
- by Helene Fidard - at 2017.04.11 21:17:52
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11. Sticky:[Summer] RLML and HML balance pass - in Upcoming Feature and Change Feedback Center [original thread]
The "intended role" of RLMLs is terrible and these changes are pretty great.
- by Helene Fidard - at 2017.04.11 19:43:28
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12. CTRL-Q - Low Sec PvP - EUTZ - in Alliance and Corporation Recruitment Center [original thread]
Friday, 17th of March It's 23:15 and the European members of our European alliance have mostly logged off for the night. In other words, it's time for our glorious leader Baltrom to undock an Archon for some honourable 1v1s. Unfortunately the gang...
- by Helene Fidard - at 2017.03.21 04:48:08
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13. Low-sec Hopes and Changes - in EVE General Discussion [original thread]
The only way to revitalize lowsec is obviously to remove local from null.
- by Helene Fidard - at 2017.03.20 23:43:57
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14. Sticky:Dev blog: Inception - The new player experience for EVE Online - in EVE Information Portal [original thread]
I'm really impressed with the new tutorial, with a few reservations. As others have mentioned it is very possible to get stuck by completing tasks in the wrong order. Although it is easy to reset the tutorial, based on my time in Rookie Help it's...
- by Helene Fidard - at 2016.11.30 03:59:41
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15. Sticky:Dev blog: Skill level complete - A new character sheet for EVE O... - in EVE Information Portal [original thread]
Echoing the above post. I play in windowed and the new character sheet simply doesn't fit. It would be vastly easier to use if the category/skills/queue tables were arranged into flat lists in columns. Vertical screen space is valuable!
- by Helene Fidard - at 2016.11.15 20:51:11
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16. Sticky:Dev blog: Clone States - Post CSM Summit Roundup - in EVE Information Portal [original thread]
Helene Fidard wrote: Devblog wrote: If you lapse to Alpha, you will keep ownership of your colonies and they will keep running, but you wonGÇÖt be able to collect any resources from them until going back to Omega State. Can you be more sp...
- by Helene Fidard - at 2016.10.11 17:43:19
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17. Sticky:Dev blog: Clone States - Post CSM Summit Roundup - in EVE Information Portal [original thread]
Devblog wrote: If you lapse to Alpha, you will keep ownership of your colonies and they will keep running, but you wonGÇÖt be able to collect any resources from them until going back to Omega State. Can you be more specific?
- by Helene Fidard - at 2016.10.07 16:53:08
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18. Sticky:Dev blog: Command Bursts and the New World of Fleet Boosting - in EVE Information Portal [original thread]
warfare links will rust upon the scrapheap of history counterrevolutionaries will be reprocessed
- by Helene Fidard - at 2016.08.29 22:17:34
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19. The new Executioner hull models - in Test Server Feedback [original thread]
Daemun Khanid wrote: (Just to be clear, the old exec looks much better imo.) I agree, but at this point there is a 0% chance of it being kept
- by Helene Fidard - at 2016.08.17 21:17:25
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20. The new Executioner hull models - in Test Server Feedback [original thread]
Not really a fan, but I'll try to be constructive. I've settled on two aspects of the Singularity model which make it look ungainly compared to the Tranquility one, and which could probably (?) still be changed: a) The bridge between the two engi...
- by Helene Fidard - at 2016.08.17 13:27:40
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